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#1 2020-09-21 20:32:50

Why doesn't the GUI scale? (esp for HiDpi)

The GUI interface code is all custom and doesn't handle HiDpi, the GUI elements are not scalable. Well, not in a scalable vector sprite way, I built an old school texture based GUI. I might review this and I see if I can add some improvements but not for the time being.


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